Haptic Interfaces that do not try to trick
A Crayola Keyboard for Children.
I don't know much about the Crayola keyboard above but I love the design language and I think it is highly representative of reasonable interface design. Perhaps the grid is a little too strong on the alpha keys and perhaps the arrow set is a would take a moment to get used to but I think the idea is much more respectful of users than that of something like the new top end keyboard from Mircosoft. Interestingly as you pay more for a Microsoft keyboard the features become less stupid and in some ways the product is altogether more elegant. You would however, still have to give me one for free to get me to use it.
A really short rant with links I guess. I think interfaces, haptic or not, should not trick people unless they are tricking them into performing better (which Microsoft is obviously not doing)